Splat at the Museum

Here is the team project I worked on during my Masters. The game is splatoon-like but where you play a vandal trying to ruin as many famous works of art as possible. The game features splitscreen multiplayer and networked multiplayer.

As this was a large project I cannot claim that all the work was done by myself. For my part I built the networking, the paint splat system (including custom shaders), the event listener, the win conditions and leaderboard UI. As well as these features I also served as the team leader, making sure tasks went smoothly and if any problems within the team could be brought to me and get resolved.

Splats

Splitscreen

AI in action cleaning

Debugging physics and collisions

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Mindfulness VR Project